![]() In East Asia, the Yangshao in China were building elevated granaries along the Yellow River around 5000 BC, and eventually the Koreans (c. ![]() In the Indus Valley, the oldest date to 6000 BC, and the Egyptians were storing surplus grain in “silo” pits as a hedge against poor harvests by this time as well. ![]() The oldest granaries yet uncovered date back to the pre-pottery Neolithic period in the Jordan Valley, c. Once farming really took off, someplace was needed to put that surplus grain to keep it safe from rats, insects, and other humans. In such cities, it should be either the first, or one of the first buildings constructed, in order to allow the city's Population to grow to any useful size. It is useful for any city, but it is especially so for cities which have no access to Fresh Water. ![]() The Granary is one of the first buildings in the game, built in the City Center, and takes care of the city's early Housing needs. The Granary is a basic Population building in Civilization VI.
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